Hasbro to Cut 1,100 Jobs Despite Dungeons & Dragons Thriving
Hasbro, the renowned toy and entertainment company, has revealed plans to cut 1,100 jobs as part of a broader effort to streamline operations and reduce costs. CEO Chris Cocks of Hasbro stated that the company will focus on licensing opportunities in a memo to staff that was included in its SEC filing.
Despite facing market challenges leading to an overall 10% decline in revenue, Chris Cocks, outlined a strategic shift in focus towards licensing opportunities and scaling entertainment. The company aims to free up resources for new brand development, citing vague “market headwinds” as a contributing factor to recent losses.
This move follows an earlier layoff of 800 employees in January. The company anticipates gross annual run-rate cost savings of approximately $100 million from these job cuts. Furthermore, to refocus on its core business, Hasbro sold eOne’s film and TV assets to Lionsgate for $500 million.
Despite the broader challenges faced by Hasbro, the creator of Dungeons & Dragons, experienced an impressive 40% year-over-year revenue growth. The franchise, fueled by third-party content creators and successful ventures like the Hollywood film and Baldur’s Gate III video game, stands out as a lucrative asset for the company.
CEO’s Vision for Growth
Chris Cocks emphasized the company’s commitment to modernizing its organization and ensuring a solid and profitable foundation. While facing declining toy sales, Hasbro recognizes the unexpected cash cow in Dungeons & Dragons, acquired 24 years ago, and remains determined to position it as a universally recognized brand akin to “Lord of the Rings” or “Harry Potter.” To secure growth, Cocks asserts the need to modernize Hasbro’s organization and enhance efficiency. The layoffs, coupled with a focus on core businesses like toy and game sales, underscore the company’s commitment to building a solid and profitable foundation for future endeavors.
As Hasbro navigates these challenging times and reevaluates its priorities, the success of Dungeons & Dragons emerges as a beacon of potential growth. The company’s strategic shift indicates a keen awareness of the thriving franchise’s impact on its overall strategy.